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Monday, September 12, 2016
Tech Art Assignment 3: Lighting in UE4
For this assignment we had to light a provided scene in UE4. I decided to use this as an opportunity to try and create a god ray/light shaft material to be used within the scene.
1 comment:
YanjunChenFIEA
September 12, 2016 at 7:04 PM
So pretty
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So pretty
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