Monday, October 31, 2016

3D Assignment 10: Creating a Medium Complexity Character Part 01

This week we took this concept from our Nick and modeled a game res model in Maya.
























Here's my process and UVs:




The Starfishman is at 1288 tris and his accessories combined is at 1480 tris.






1 comment:

  1. Please keep the model in Quads as much as possible, it makes it difficult to see what exactly was modeled. Get the model count a little higher toward the budget!

    ReplyDelete